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Cheats for Hook

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The first objective is to get yourself a pirate's costume sothat you can blend in with the yokels and get on to Hook's ship.At the start of the game when you're in Pirate Square go left topick up the anchor and the washing pole. Go to the right toDeadman's Pier. Pick up the rope and use it with the anchor. Goto the Crossed Swords pub and get the two mugs from the tables.Go into the Bait and Tackle bar and pick up the third mug then goout of the door at the top of the stairs. You should now be onthe balcony over looking the square. Wait until the pirate iswalking across the square and use the anchor on the top clock. Ifyou've got the timing right you should swing across to MrsSmeedle's front door and in doing so drag the pirate's hat. Youmay need to do this several times until you suss out the righttime to swing. When you've got the hat knock on Mrs Smeedle'sdoor and when she replies use the anchor to swing back. Now goback down to the square. Go left and use the pole on the piratejacket. Examine the jacket and you find a coin.

Go to the right and into Mugger's Alley to see Dr Chop. Have acouple of teeth pulled out and he gives you two coins in return.Take the roller blind and go into the Jolliest Roger pub and givethe three mugs and three coins to the barman. He gives you threemugs of cocoa which you should then give to the man in the bluehat who falls asleep giving you the chance to steal his trousers.Now you've got three pieces of clothing. Head back to the washingline and use the roller blind on it - this enables you to put theclothes on in private.

Now go to the Good Form pier and on to Hook's ship. Walk tothe right and take some money out of the three pots. Go back intothe town. Buy the magnet from the tailors shop and then go to thebeach. Use the magnet on the 'X' and in doing so you uncover aclock. Go back to Hook's ship and walk towards the pirates. Aftera little chat with Hook you have to walk the plank and you findyourself gurgling on the seabed. Use the pole on the pulley toget it working and then look at the shiny clam to find a conchshell. Use the clam to get out of the water. Walk to the rightalong the tree branch. To get through the forest go: north - east- north - west - north - east and east again.

You should now walk into a rope trap which reveals the lostboys' hideout. Walk left into the workshop and take the elasticthen go left to the jogging area where you can use the weights toget into shape. Go left to the Avenger. Get the net and examineit to find a piece of string. Go right twice to get to the FourSeasons then get the dead branch and the flower. Scare thechicken by blowing the conch shell at it. Pick up the eggs. Givethe eggs to the boy in the workshop and take the suction arrow.

Go right twice to get to the pond. Talk to Tinkerbell and giveher the flower. In return she gives you a thimble. Get the branchfrom the tree to the right and use it with the string to make abow. Go back to the workshop and use the bow on the pan pipesthen pick them up and go to the slingshot. Use the elastic to fixthe slingshot then go up and right to the cliff top.

Use yourself with the end of the fence to practice flying. Youneed to do this several times then ask Thudbutt about his happythoughts and he gives you some marbles. Go back and insult Rufioby saying 'Oh Rufio' and this enables you to use your imaginationand throw some imaginary food at him. You now find that the tableis covered with food.

Go down to the round pond and then walk towards the tree. Thistakes you to the island. Examine the log bed the fireplace andthe chair and then talk to Tinkerbell. You are shown a movie-likestory. Rufio should give you a sword and then you fly off towardsHook. All you need to do to finish him off is talk him to death.

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