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Game Cheats for Hopkins F.B.I.

INTRODUCTION

This walkthrough only lists the necessary actions to complete thegame. So, if you really wanna enjoy this game, be sure to talk withevery characters and read everything.Think before reading...and only use this walkthrough if you reallydon't know what to do...Have fun!

CHAPTER 1 : HEAVEN AND HELL
1. APARTMENT

Take the SCREWDRIVER on the table near the window.Search the couch on the left of the screen and take the CAR KEYS.Take the GUN near the television, then exit the apartment.

2. STREET

Read the 2 posters on the wall (an advertisement for a travel agency- 15.58.25.10 - and a classified ad - 15.55.09.60).Select the KEYS in your inventory and click on the red car.U will be notified of a hold-up in the central bank, so go there (thebank is the building in the top left of the map, near the aeroport).

3. OUTSIDE THE BANK

Select the FBI CARD in your inventory and click on Sergeant Anderson(the cop with blond hairs in the middle of the screen).Talk to him and ask him the MEGAPHONE.Click on the bank with the MEGAPHONE and ask to the terrorists whatthey want. Ask them to take you in exchange for the hostages.

4. BANK

After the cutscene, read the paper on the roof of the bank. It's abomb diagram and the letters MLR are outlined in red. Take theelevator and exit the roof.In the central room, go to the left and search the shelves on thewall...u will find a WIRE CUTTER. Move the left trash can and lookat the box hiding behind it.Use the SCREWDRIVER to open the box. you will see 3 threads on theright : a green one, a yellow one and a red one. Select the CUTTERin your inventory and cut the threads in this order: Yellow (Middle),Green (Left) and Red (Right). The bomb will be disarmed.Talk with the people there (the nurse, the journalist and SergeantAnderson), then leave the bank.

5. EMPTY LOT

The switchboard operator will tell you that the helicopter has beenfound in an empty lot, so go there (bottom left of the screen).Talk to the doctor and look at the corpse, then move the paper inthe middle of the screen (between the body and the pool) and takethe PIECE OF SHOELACE.Look at the helicopter and take the EMPTY BOTTLE, then search thetrash can and you will find a PIECE OF MEAT.

6. FBI LABORATORY

Leave the empty lot and go to the FBI Laboratory. Talk to theresearcher and give him the PIECE OF SHOELACE. Exit and go to theFBI building.

7. FBI

Talk to the punk (Agent Jackson), then enter the building. Talk tothe switchboard operator and to the 2 other men near the receptiondesk, then go in your office (the room on the left of the screen).Search the drawer and you will find a KEY. Use this KEY to open thecupboard on the right and take the GRENADE.If you wish, you can also take a look at your computer (the passwordis 'HOPKINS') and read the files there or even play the 'breakout'game...Leave your office and go to the room on the right. Talk to yourgirlfriend Samantha, then go see your boss (use the elevator nearthe distributor on the right).Before leaving the FBI, talk to the switchboard operator again andshe will tell you that a man called from the laboratory. So, go toyour office again and call the laboratory (56.25.15.36). Thescientist will tell you that the shoelace belongs to the killersand that they are probably hiding in the forest...

8. FOREST

Leave the FBI and go to the forest on the bottom left of the screen(near the empty lot).Take the ROPE in the small boat, then launch it on the small pieceof wood (left of the waterfall). You will now be able to cross thelake. When you're on the other side, be sure to select the GUN inyour inventory. Now go all the way left. As soon as a killer appears,right click on him with the mouse to use the gun. Repeat thisprocess until you can't move any further to the left (that shouldmake 7 screens), then go north.Select the GRENADE in your inventory and throw it in the hut.Sadly for you, one of the bad guys will shoot you before dying andyou will wake up in...heaven !!

9. HEAVEN

Talk to the strange man behind the reception desk...and you willlearn that you're dead !! Go to the bar on the right and take somePEANUTS from the distributor on the counter. Take also the DARTS onthe target, then continue right. Take the WIG on the shelf to theleft and then the WOMAN'S DRESS. Now, select the WIG and the DRESSin your inventory and put them on.Go back to the central room and go north. Talk to the guard and askhim if he wants a drink. He's not thirsty, so give him the PEANUTSand ask again. This time, he will accept and will go to the bar.Now that he's away, open the door and enter the teletransporterroom.Pull the lever on the right of the screen then enter theteletransporter. Select the DARTS in your inventory and throw it atthe switch near the lever.

CHAPTER 2 : BERNIE'S RIDDLES
1. FOREST

You're now back in the forest. Before leaving the hut, take the BILL(20$) on the ground. Select the GUN again in your inventory and gosouth, then all the way right, using the same technique as before tokill the gangsters. Leave the forest and go to...

2. SAMANTHA'S HOUSE

Search the blue vase and take the CHEWING-GUM inside. Open yourinventory and eat the CHEWING-GUM...u will now have an ALUMINIUMFOIL WRAPPER. Open the drawer under the vase and take the LIGHTER.Shoot the door with your gun, then open it.Before going inside, open the fuse box and use the ALUMINIUM FOILWRAPPER to replace the damaged fuse.In the bathroom, open the curtain and inspect the corpse in thebath. Read the inscription, then take the MIRROR above the bath.Take the DUSTER (near the drawer), then search the drawer and takethe SLEEPING PILLS.

3. FBI

Leave the house and go to your office at the FBI. You will find anENVELOPPE on your desk. Open it and you will find a VIDEO TAPE inside.

4. SAMANTHA'S HOUSE

Go back to your girlfriend's house. Turn the television and therecorder on. Put the VIDEO TAPE inside the recorder and watch it.

5. SWIMMING POOL

The first riddle is very easy. Go to the swimming pool (bottomright of the map) and give the CHICKEN LEG to the dog. You can nowtake the JERRY CAN without problems...do so.Throw the MIRROR in the middle of the swimming pool, then look atthe corpse and read the paper with the second riddle.

6. MUSEUM

Leave the pool and go to the museum. Inside the museum, go to theright, near the statue of Louis XVI. Open your inventory and do thefollowing:1) Put the OLD RAG in the BOTTLE.2) Fill the BOTTLE with the JERRY CAN.3) Use the LIGHTER on the BOTTLE.Throw the BOTTLE on the fireplace near the statue and watch theresult. Examine the new corpse and read the new riddle.

7. MOVIE THEATER

Go to the movie theater and talk to the watchman. When he asks for awarrant, give him the BILL.Climb the stairs and open the door on the right. Inside the projectorroom, put the cable in the socket (right wall). Pull the switch onthe projector, then push the lever on the left machine.Leave the room, go down and enter the theater. Inspect the corpseand read the inscription with the last riddle.Talk to the usherette, then leave the theater and go to the...

8. SHOOTING RANGE

Inspect shooting range n°5. Select the GUN in your inventory andshoot the target. Use the lever on the right and look at thetarget...you've just killed your girlfriend !!!Take the KEY and the VIDEO TAPE from her dead body. Before leaving,talk to the receptionist.

9. SAMANTHA'S HOUSE

Return to your girlfriend's house and watch the new VIDEO TAPE.Then leave and go to the FBI building.

10. FBI

Enter Samantha's office. Use the YELLOW KEY to open the cupboard.Search it and you will find a paper with a code (328MHZA). Use thiscode to access your girlfriend's computer and read all the filesthere.Leave the office, go to Captain Murphy's Office and talk to yourboss.

11. AEROPORT

After the discussion, go to the airport (top left). Talk to thepilot and he will fly you over Condor Island.

CHAPTER 3 : CONDOR ISLAND
1. BEACH

Move the shell on the beach and take the GOLD COINS.

2. VILLAGE

Go left and talk with the tourists sitting at the left table. Givethem the GOLD COINS to play the '421' game and you will win 70$.Take the SHOVEL near the 2 tourists, then go to the shop on the farleft and buy a FISHING ROD (select the BILL in your inventory, thenuse it on the ROD).

3. BEACH

Return to the beach and use the SHOVEL to dig the sand. Do it threetimes and you will finally find an EARTHWORM.

4. FOOTBRIDGE

Leave the beach and go to the footbridge. Put the EARTHWORM on theHOOK, than 'use' the FISHING ROAD on the ocean and start fishing.You will catch a FISH.

5. FACTORY ENTRANCE

Leave the footbridge and go to the factory entrance on the left.Give the FISH to the cat and the employee will fall in the oilpuddle. Follow him and go to the bar (right of the screen).

6. BAR

Talk to the factory employee, then put the SLEEPING PILLS in hisglass. Wait until he fall asleep, then take the RECEIPT from hispocket and leave the bar.

7. LAUNDRY

Go to the laundry (middle of the screen) and talk to the owner ofthe shop. Give him the RECEIPT and you will receive the EMPLOYEE'sJACKET in exchange. Search the JACKET and you will find a CARD.

8. FACTORY ENTRANCE

Leave the laundry and return to the factory entrance. Talk to theguard, then show him the CARD (badge) and you will be able to enterthe factory.

9. FACTORY

Talk to the switchboard operator and tell her that you work for thecompany that insures the factory and that you want to tour it.

Take the right elevator and go to the first floor. Search the 2rooms there. In the first one, search the desk and you will findsome MATCHES. In the second one, look at the paper on the desk andtake the CLIP.

Go to the 4th floor. Enter the room to the far left and take theGLOVES near the plant.

Leave the room and go to the 2nd floor. Select the GLOVES in yourinventory and put them on. Remove the cable from the socket on thewall, then use the PAPER CLIP on the socket...this will create ashort circuit. Enter the room there and use the MATCHES on theTRASH CAN.

Take the elevator again and go to the 3rd floor. Enter the securitycabin and take the MAGNETIC CARD, then leave before the guard comesback.

In the elevator, use the MAGNETIC CARD you've just found on theslot. This will open a secret passage behind the elevator.

In the secret room, put the MAGNETIC CARD in the slot on the rightwall, then enter the tube...you're now in a submarine !

CHAPTER 4 : UNDERWATER
1. SUBMARINE

Follow these directions to reach the secret underwater base :North - North - East - North - North - West - North.When you reach the base, you will be captured and thrown in acell.

2. CELL

After Bernie's departure, search the trash can and you will find aGOLDEN RING WITH A DIAMOND on it.Use the DIAMOND on the middle laser ray, then enter the cell to theright. Open the coffin and 'use' it. An assistant will come soonafter to take it to the 'Containers Room'.

3. CONTAINERS ROOM

Take the BLUE FLASK and the GAS BOTTLE (the one with the poison sign)on the desk. Search the shelves and you will also find a SYRINGE.Look at the containers there and find the one with Samantha's body(2nd starting from the left). Push the switch and she will beteleported to another room.Open the door and...get ready for some WOLFENSTEIN 3D !!!

*** A few notes about this part of the game : ***This sequence is not very difficult. Basically, it's a WOLF3D game.Use the ARROW KEYS to move your character and the CTRL key to shoot.Hit the SPACE KEY to open a door.You start with 100 health points and you have unlimited ammos. Themap isn't very big; it is divided in 4 Sectors and there are 6different rooms. When you're badly wounded, enter one of the 6rooms and you'll be healed.You start in Sector 4 and the map looks more or less like this:

.ÍÍÍÍÍÍÍÍÍÍÍÍ͸ .ÍÍÍÍÍÍÍÍÍÍÍÍ͸³ SECTOR 1B: ³ ³ SECTOR 1C: ³³ ³ ³ ³³ OFFICE ³ ³ DOME ³"ÍÍÍÍÍÍ'ÍÍÍÍÍ; "ÍÍÍÍÍÍ'ÍÍÍÍÍ; ³ ³ ³ ³ ³ .ÍÍÍÍÍÍÍÍÍÍÍÍ͸ ³ ³ ³ SECTOR 1A: ³ ³ "ÍÍÍÍͳ ³ÍÍÍÍ; ³ LABORATORY ³ "ÍÍÍÍÍÍ'ÍÍÍÍÍ; ³ ³.ÍÍÍÍÍÍÍÍÍÍÍÍ͸ ³ .ÍÍÍÍÍÍÍÍÍÍÍÍ͸³ SECTOR 4: ³ ³ ³ SECTOR 2: ³³ CONTAINERS ³ÍÍÍÍͳÍÍÍÍͳ TURBINES ³³ ROOM ³ ³ ³ ROOM ³"ÍÍÍÍÍÍÍÍÍÍÍÍ; ³ "ÍÍÍÍÍÍÍÍÍÍÍÍ; ³ ³ .ÍÍÍÍÍÍÏÍÍÍÍÍ͸ ³ SECTOR 3: ³ ³ RESURRECTION³ ³ ROOM ³ "ÍÍÍÍÍÍÍÍÍÍÍÍ;

4. TURBINES ROOM

Leave Sector 4 and go straight to Sector 2.Push the 2 switches to stop the turbines. Open your inventory andselect the BLUE FLASK, then drink it.Now, take the GAS BOTTLE and put it in the empty slot in the middleof the room. Push the middle switch again to restart the turbinesand spread the poison gas throughout the base.

5. LABORATORY

Go to the laboratory in Sector 1A. Open your inventory again, selectthe SYRINGE and 'use' it to fill it with your blood. Put the SYRINGEinside the slot on the machine.This will create a clone of Hopkins, but your double will be killedimmediately by the gas...and sent to Heaven.

6. HEAVEN

With the clone of Hopkins, talk to the guy with the knife in hischest. Ask him if you can borrow the KNIFE, then go to the farright of the screen and you will see Samantha. Talk to yourgirlfriend and tell her that you will get her back to earth.

7. RESURRECTION ROOM

Switch back to the 'real' Hopkins (click on the little icon with hisface) and go to Sector 3. Enter the Resurrection Room and you will seeSamantha's body attached to a strange device.Push the switch on the right machine to bring her back to life.You can now control 3 different characters...Samantha and the twoHopkins...

8. DOME

Bring both characters (Samantha and Hopkins) to the Dome in Sector1B (You can't move both characters at the same time, so you will haveto do it for each...)Use a separate character to push each switch. The metal plaque willmove and a tunnel will appear.

9. HEAVEN

Before jumping in the tunnel, switch again to the clone. Select theKNIFE WITH BLOOD in your inventory and use it to cut the cable nearthe teletransporter.

10. BERNIE'S ROOM

Finally, switch back to the 'real' Hopkins and jump in the tunnel.Watch the show and enjoy the final sequence.

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