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Codes for Knights Chase
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The ticket officeThe Curator's OfficeThe steps
THE CELLS IN 1329
Under the roofGround floorThe ScriptoriumThe hospitalThe tanneryThe bakeryThe mortuaryThe torture cellThe old templar's cellThe refectoryThe cemeteryThe towerThe cellsThe churchThe roofThe abbeyMODERN MUSEUM IN 1995
At the beginning of the game just go inside the museum.Go inside the room where the Japanese television is filming.Take the headphones.Go to the opposite room :Take the sword and the shield. Look at the big picture on thewall. Itwill tell you a story about yourself; Then, open the door. The ticket office.* Take the remote-controlled catapult.* Take the compact disc.* Switch on the terminal.* Use the compact disc.Now you can go to the next roomThe Curator's Office.* Search in the drawer : you 'll find a key, a magnetic cardand amagazine (read it)* Return in the museum but be careful because the alarm system ison. When you are walking on your knees :* Just avoid the laser beams. You have to walk close to thefurniture.Then you're back to the entry hall:* Take the screwdriver in the toolbox and use it on the closeddoor.* Enter the room and take the CO2 fire extinguisher.* Leave this room and use the key to open the Control boxThen, switch off the alarm by using the CO2 fire extinguisher onthecontrol box.
Go up the steps.* A Knight will appear as soon as you enter the room.* Use the sword or fight with your hands to kill him.* Watch out for the laser beams.* Use the magnetic card on the showcase on the left and take thebullets to load your small catapult.* Then use the remote-controlled catapult, drive it to the roomwhere the other alarm system is on and shoot at the red button todeactivate the alarm.* You have to avoid the little points on the floor until you arefacing the alarm switch.* Wait for the message telling you you can shoot to be displayed.* Use the ammunition and shoot.* Alarm is off. Switch off the remote-controlled catapult.Now you can take the sword and go outside in the garden(cloister)where you have to find the "hologramme". Fight theknight. Then youwill be thrown down the well.THE CELLS IN 1329 Take the lute and throw it towards the opposite prisoner(Berwal).Berwal will play and attract the guard's attention. When theguardis in front of you kick him. Berwal will then throw you the keytoopen your cell. Take the sword and kill the guard who will leaveakey for you to pick up. Go inside the open room (you will find awine bottle). Use the key to open the gate.Go up the stairs, don't move and let the old blind man walk infrontof you. Search the fire place anf pick up the key to open thedoornext to the fire place (opposite the stairs). Mind the sheep!! Inthis room, take the sheep skin and the shepherd's stick. A barrelofwater is there too. In the next room take the piece of ham, thebottle and bucket which you need to fill with water in the nextroom.Empty the contents of your bucket in the fire place. Searchandclimb inside the chimney.Under the roof.Use the sheep skin to jump silently from one side to theother. Goto the left. When you are above the old man's bedroom, use thestickto take his frock. Then, straight ahead and when you are in thenextroom, turn right. Jump.Ground floor.Search the iron cage and take the book "The Knight'sSong" and thehologramme. (Do not "push" the cage). Push the biggolden cross : itis a secret passage.The ScriptoriumYou will find cups with :* Water* Pitch* Boneblack* Spleen* + a stiletto.
Go up the stairs : take the goose-quill and the wooden box ontop ofthe cupboard.Stand in front of the desk where you can write and use thebook.Use the stiletto on the book : you will have a cristal gem.Use the water, the spleen, the boneblack and you will obtain someink.Stand in front of the white paper and use the goose-quill tocopythe contents of the "Knight's Song".Go back to the room with the iron cage and put back in thecage the"Knight's Song" and the wooden box .Don't lose time because a timer is on !!Go back to the scriptorium, put on the monk's frock and pushthetorch on the wall.The secret passage will close. A monk will enter and you willhaveto follow him very carefully (always walk right behind him). Whenyou are outside in the cloister, turn right when you are near anopen door (a message is displayed) the monk keeps going straightforward. Outside, in the back you will see a guard.Once you are inside the hospital , do not go out again.THE HOSPITAL.* Take the wooden pot, which is on the floor on your left whenyouenter.* Smash it against the wall so you can pick up a key.* The key opens the door on your left hand side entering thehospital.* In this room, find a book on a stone edge and read about how tomake a sleeping potion with the ingredients you will find on the3shelves. Go out and get inside 4 other rooms with shut doors.THE TANNERY.You will find a leather cutter on the shelves on your lefthand .THE BAKERY.Another door opens onto a room with a bread oven. Find then 2piecesof bread, one in the oven, the other on the opposite table. Pouryour green potion on one of them. You are now able to open thefourth door and meet an old templar. Throw your "greenbread" athim. Use then your leather cutter on the hospital statue to takearuby. Repeat the operation on all hospital statues. Keep a watchforthe 2 guards who are waiting for you outside the old templarcell.THE MORTUARY.Provided that you picked up the key the second guard leftbehind himafter your fight, you can now open the mortuary door. In thisroom,push on the heart of the corpse and find his golden heart. Do notuse it on the statue as long as you don't have in your possession8gems (among them 3 diamonds). Then use of the golden heart on thestatue in the corner, quickly go towards the other statue at theother end of the room and drink out of the golden glass thestatueoffers you.You will become drunk and Wolfram will catch you and put you injail.THE TORTURE CELL.Tied on the wheel, you can move towards left (right arrow onkeyboard), to burn the rope which holds you. Once you are free,fight with the guard and do not forget to pick up your things onthetable.To leave the room, invert the position of the 2 torches. Thiswillopen up a door for you. To avoid getting lost in the corridor,takethe first to your left and show the ring without a stone to theoldtemplar.THE OLD TEMPLAR'S CELL.After he dies, pick up the objects he leaves behind and lookin thechest. Take everything you find. Place the strange red stoneinsidethe leather pouch to dazzle Wolfram.The 9 gems are ready for you to pick up in the golden chalice.To open the secret door, use your ring.Once you are back in the library, you may meet 2 devilsdressed upin monks.In the library, you can open the big double door leading to therefectory.THE REFECTORY.Do not rush! You must first pick up the stack of plates on thetableat your right handside and then walk towards the kitchen with theplates in you hands.Then go to the scullery where you will find two tombs. Use thestones on them and take the key which will allow you to open thedoor in the kitchen.THE CEMETERY.You are now in the cemetery where zombies and a ghoul wait foryou.First get rid of the ghoul using the small wooden cross. It willleave a tooth for you to open the door at the bottom of thetower.Then go towards the two other tombs and use the stones.THE TOWER.Once you are inside the tower, on your left handside you willfind asecret passage. To open it push on the small statuette on thewall.THE CELLS.Back in the cells you will have to find your way back to thetortureroom to access the cells where you were made prisoner withBerwal.Go to Berwal's cell but be careful appearances can be deceitful!Goback up to the library.THE CHURCH.Now get out of the library and breathe some fresh air in thecloister. Go round and get rid of the guard in front of a door.Goinside and look around you. You are in a church. Look at all thecarved pictures on the wall (stations of Christ). When you seethenumber 7, push the picture. A door will open. Fight the blackknightand go up the steps. Use the first weight you find on your leftanduse it.THE ROOF.You are on the roof now and you can use your three diamonds onthetomb.You will be caught but your friend Berwal will come to yourrescue.THE ABBEY.As soon as you see the executioneer quickly leave your ironcage andgo straight ahead to hide from Montfalcon who is watching youfromabove. Take everything on the table and use the corn. You are nowasimpressive looking as your enemy and ready to fight. Then gostraight to the entrance of the church in the small chapel. PushtheGolden cross and go upstairs. Once you are on the roof you havetoknow that the only way for you to get rid of Montfalcon is topushhim and make him fall. Then go back inside and stand in front ofthedouble door where you saw Wolfram. Push the torch on the wall.Go up the steps and use the small wooden cross on the statue.Pushthe small font which has just appeared.Go downstairs through the secret passage now open. In the redbasement (Wolfram's lair) avoid the pentacle and searcheverywhere.Follow meticulously the indications in the book found on thetablein the 2nd room. Use the lit torch on the pentacle to make itdisappear and use the potion on the closed book held by thestatue.A door opens. It will lead you to Juliette at last! Take theseal.Use the bucket and fill it with water (do not fall in the well)andpour the water on Juliette.Run away from the evil creature and go back up the church.Avoid thepentacle and find the big cross next to the stained glass. Pushituntil you reach the sign on the floor. It will collapse onWolfram.Juliette is now free and will run towards you with the glove.Placethe seal on the glove and use it.Find more cheats!
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